Warlock 2 – an upcoming game from Paradox – physically breaks up the worlds into chunks so you HAVE to move around and be creative with your city placement. Civilization, for example, gives you so much to do and so many enemies to fight, that you don’t really worry about it. Different games deal with this issue in different ways, of course. The problem with empire-based strategy games is that designing the experience around your cities is actually pretty limiting.
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